fun fact - for the iPhone builder all the 3d models were made in code in three.js. no external 3d models are loaded in
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I did this mostly because I suck at blender, but it also has some nice performance reasons. Like not having to load 30+ GLB files on load since everything is generated on the fly.
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Doing it this way also let me share geometries on items with similar shapes, which (I think) helps with memory usage
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What is the length of coding done in this project? Like how much more coding it took to complete the project expect this image code. I’m new to programming world so just curious
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i would love to export those models and import those in to another software to render it apple stile :D
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hi, i found your site with the bored button and its very cool and interesting i really liked the deep sea








