Nick Cuthbert

@ncthbrt

CTO at Stitch. Enthusiast Game Dev. Open Source Maintainer. He/him.

Cape Town, South Africa
Vrijeme pridruživanja: listopad 2014.

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  1. proslijedio/la je Tweet
    14. sij

    Hi . I am Rohun Ranjith and I’m currently based in Johannesburg. I make games and draw stuff on the side! Really want to get into the games industry View more of my stuff here:

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  2. proslijedio/la je Tweet
    28. stu 2019.

    Burger Hands! Burger Hands! Burger Hands!

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  3. proslijedio/la je Tweet

    Help fund their future adventures! Their work (pushing games forward creatively, growing more diverse communities of game developers & players) has been a big inspiration for us. Support these wonderful game punx! …/amazeberlin/a-maze-not-dead

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  4. proslijedio/la je Tweet
    8. lis 2019.

    Hey there! I've just added a windows playable demo of the environment on my website. Download here:

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  5. proslijedio/la je Tweet
    24. ruj 2019.
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  6. proslijedio/la je Tweet
    20. ruj 2019.

    My newborn is taking its first steps ! 😍

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  7. proslijedio/la je Tweet
    19. ruj 2019.

    Untitled Goose Game comes out TOMORROW. "But what time??" we hear you ask. Well! Let us tell you: • on Switch: 9am(ish) in your local timezone • on PC and Mac: 9am PST exactly (see thread for details)

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  8. proslijedio/la je Tweet
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  9. 9. ruj 2019.

    Vector3 and From to saved my life

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  10. 9. ruj 2019.

    Quaternions are going to be the death of me

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  11. proslijedio/la je Tweet
    26. kol 2019.

    There's a Business of Game Development panel discussion at next month. There's a wealth of game business experience in SA and I've earned a fair chunk of it the hard way? Please RT or reply if you think my addition to that panel would be valuable.

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  12. 25. kol 2019.

    Don't you hate it when you solve a problem you've been working on for weeks in your spare time in about 20 lines of code (and many failed approaches).

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  13. 5. kol 2019.

    Made a hook for principled state and effect management, inspired by the elm architecture:

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  14. proslijedio/la je Tweet
    30. srp 2019.

    I believe *THIS* brings C# scripting for to the next level. Only in 2019.2: see the inspector values and changes right in the C# editor! Easily navigating to related assets from the code to the Unity Editor! 🤯🧙‍♂️

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  15. proslijedio/la je Tweet
    30. srp 2019.

    Ben made a poster for our family! They're throwing a jam this weekend, as start making new games, controllers and decor creations for Glitch Party and 2019! Gonna be so fun!

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  16. proslijedio/la je Tweet
    24. srp 2019.

    Dear Today blocked my access to some free services. I thinks this is a clear Do you have any comment on this?

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  17. proslijedio/la je Tweet
    11. lip 2019.

    Friends! We're on the cusp of making the biggest announcement in Lazerbeam history! We currently have 946 followers on here, and in preparation of unveiling the big news, would love to make it an even 1K. Please RT to help us spread the lazer gospel and find more kindred spirits!

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  18. proslijedio/la je Tweet
    10. lip 2019.

    The computer graphics community has been so focused on photorealism, that it even called stylized rendering: non-photorealistic rendering... It's about time for things to change!

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  19. proslijedio/la je Tweet
    23. svi 2019.

    You're looking into the eyes of a worm's sex organs that detached and left on their own adventure. It's a dangerous world out there, so they've evolved to detach their sex organs that gow a head and eyes and swim to the surface to have an epic sex party for them.

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  20. proslijedio/la je Tweet
    17. svi 2019.

    Oh hai! We're Team Lazerbeam, welcome to our twitter! We make short, absurd, cute punk games! You can grab our whole back catalogue, for free, over on our page!

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