StealthHook - A method for hooking functions without modifying memory protection.
This tool automatically discovers writable global pointers/vtable entries that are nested within the target function, enabling stealthy function hooking and interception.
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that's interesting - i originally used this method to bypass punkbuster (not very difficult!) on quake3-based games a long time ago, it always served me well. i will check out CET, i suspected that the modern control-flow features would eventually block this method.
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Namazso, you've established a reputation of being profoundly condescending and negative in nearly you do. You're truly a beacon of light. You've unlocked 1 angry monkey with a stick.
GIF
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