Were there cards that could do 640x480x8bit, but *not* 800x600x4bit?
-
-
I do not know. There were so many PC graphics cards, many could do all kinds of things
1 reply 0 retweets 1 like -
Replying to @benjedwards @Foone
I remember VESA differences between 24 and 32 bit addressing driving me mad.
1 reply 0 retweets 2 likes -
Anything related to MS-DOS drove many people mad
1 reply 0 retweets 1 like -
Replying to @benjedwards @Foone
I remember one of the proudest programming moments for me was when I looked into assembly code of one game, and managed to extricate the part that enabled the non-standard 320x240x256 mode and put in my game, without understanding what it did at all.
1 reply 0 retweets 3 likes -
And then I wrote an article about it for a Polish magazine, saying “for brevity, I’ll skip the explanation of how this works.” :·D
1 reply 0 retweets 3 likes -
Ah, the oldest trick in the book. "Beyond the scope of this article"
1 reply 0 retweets 1 like -
Replying to @benjedwards @Foone
For my book: “I bet at this time you’d like a final answer to the question: why did Dvorak fail? Well… WOW, LOOK AT THE TIME.”
1 reply 0 retweets 2 likes -
Woz still uses Dvorak. I may have mentioned that before
1 reply 0 retweets 1 like -
Replying to @benjedwards @Foone
I wonder if that’s why Apple IIc/IIc Plus had a prominent [Keyboard] toggle that switched between QWERTY and Dvorak? That might have been the closest Dvorak ever came to mainstream.pic.twitter.com/FyYUmKMbZa
2 replies 0 retweets 1 like
You could also buy one in physical Dvorak layout, I think. (Unless this is someone just switching the caps.)pic.twitter.com/mrTTZlOg1h
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.