(All of these you could just sit down to and play with!)
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There were also nods to where we were, with German accents all around:pic.twitter.com/RKOBYArpeL
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Not to mention Poly Play – “the first and only videogame machine produced in the former GDR.” Of course, you could also run with it. Which I did. Spoiler: It’s *really* bad.pic.twitter.com/fZefSQm7V8
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Or this early prototype of a driving game with a moving cabinet that was still working! (And actually scared me a bit, as it was much more articulated than I expected.)pic.twitter.com/b2oZqr4rJP
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And speaking of playfulness with the UI: Many of the stations with simple information or videos were controlled using joysticks…pic.twitter.com/FHT3XJ1w0U
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…and vice versa, many of the games were played using keyboards, an admission that was refreshing to see.pic.twitter.com/wZ8iP6D2cb
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Overall, I was so impressed with the amount of respect and effort dedicated to the universe of gaming.pic.twitter.com/wX5TxqMzs5
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Sure, you could come and spend an hour just having fun, but it wasn’t very hard to look around and gain something more: a profound appreciation for videogames as a whole.
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There was so much creativity here, and many museums could learn from that. Whether you’re a museum, or just a regular human being: check it out if you’re ever in Berlin! http://www.computerspielemuseum.de/
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That was THE WORST port of Pac-Man. Once you got to a high enough level, the exact same pattern would clear every screen over and over again until you got tired.
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The flicker of the ghosts!
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