How Apple can fix 3D Touch:https://medium.com/@eliz_kilic/how-apple-can-fix-3d-touch-2f0ca5ea589e …
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Replying to @eliz_kilic
May I offer criticism? You draw parallels between 3D Touch and clicking, but to me I feel the more proper comparison would be 3D Touch and *right* clicking.
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Replying to @mwichary @eliz_kilic
Not saying they’re exactly alike, and 3D Touch is indeed problematic… but I think right-clicking and 3D Touch occupy a similar conceptual space, and the limited discoverability is an intentional part of the design of both.
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Replying to @mwichary
I disagree... I think the related thing to “Right Click” on mobile devices is “Long Tap”. Think about copying-pasting text.
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Replying to @pasql @eliz_kilic
It feels tricky to me. Long press is long, but 3D Touch feels… physically unpleasant. Apple seems to be admitting they are very/too close in the HIG: https://developer.apple.com/design/human-interface-guidelines/ios/user-interaction/3d-touch/ …pic.twitter.com/cThO1NnXhf
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(Funnily enough given the context of this whole conversation, I have 3D Touch turned off, and I navigate Control Center with long presses… and I feel it’s a really nice experience.)
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