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How did we fix it? By rebuilding the exact same code as 106. The timing differences caused by using a new profile when doing PGO were enough to cause the generated code to be different enough to avoid triggering the processor bug.
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In their defense the stale data stuff is very timing-dependent and the logic doing the store-to-load forwarding is stupidly complex. Given it was their first iteration it wasn't so bad, all CPUs have erratas.
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