A good place to learn about using GameMaker is @shaunspalding's YouTube channel. Excellent tutorials for beginners and veterans alike:https://www.youtube.com/channel/UCn7FE3Tx391g1tWPv-1tv7Q …
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And while Game Maker Studio 2 has a lot of customization options, there are also actual wizards making engines and mods that you can buy on the marketplace. I know
@FourbitFriday uses@YellowAfterlife's GMLive coding extension:https://twitter.com/YellowAfterlife/status/1157363300025479168 …
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Hi Derek, could you please gimme some advice? I've used Unity for a long time and was a programmer, now I'm a game designer. Should I try to learn GMS2 for faster prototyping? I never use GMS before. What do you think about that?
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GMS is great for prototyping 2d games, so if that's your goal, it might be worth devoting a few days to it to see how it compares to Unity! At the very least, you'll understand the two engines a little better. :)
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With all its improvements, are you making Spelunky 2 in GMS?
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No, Spelunky 2 is using a custom engine built by
@BlitWorks. For what we're doing with that game, I think it's better for us to have complete control over the internals of the engine. As much as I love GMS I don't think it's perfect for every task/project. - Još 2 druga odgovora
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Out of curiosity, have you tried Godot?
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I haven't, no - do you like it?
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If anyone hasn't listened to it yet, check out Derek's episode of Humans who make Games! He's got some great things to say about how he got started with various game engineshttps://podcasts.google.com/?feed=aHR0cHM6Ly9mZWVkcy5tZWdhcGhvbmUuZm0vaHVtYW5zLXdoby1tYWtlLWdhbWVz&episode=MDRkOWMzMWMtMWVlOC0xMWU5LTg2NTQtNjNhMjk0NDNhNTJk&hl=en&ep=6&at=1569003703179 …
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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This is a signal. I've been wondering since yesterday that it's time to start learning about this.
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Čini se da učitavanje traje već neko vrijeme.
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