Morgan McGuire

@morgan3d

Research paper highlights by

Williams College and NVIDIA
2009 فروری کو شامل ہوئے

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  1. 15 جولائی

    Model-Based Object Pose in 25 Lines of Code IJCV'95 is robust and easy to implement image->3D tracking for AR

  2. 12 جولائی

    Maimone et al. SIGGRAPH'17 shows the power of holographic optical elements for practical augmented reality.

  3. 12 جولائی

    Arabadzhiyska et al.'s Saccade Landing Position Prediction SIGGRAPH'17 is a great step forward for foveated VR.

  4. 10 جولائی

    Major McGuire Computer Graphics Archive update! 40 high-quality, free 3D models for research in OBJ + PNG format

  5. Retweeted
    8 جولائی

    with great pleasure : Rendering of COD: Infinite Warfare is finally online. And way more to come from us - soon!

  6. Retweeted
    14 جون

    Lengyel, GPU-Friendly Font Rendering Directly from Glyph Outlines.

  7. Retweeted
    26 مئی

    Uploaded slides with comments for the “Rendering of Shadow Warrior 2” from ( 2017):

  8. 27 مئی
  9. Retweeted
    20 مئی

    One of the most important advances in deep reinforcement learning in recent times:

  10. 20 مئی

    Fei et al's Liquid-Hair Interactions (ToG/SIGGRAPH'17) includes full source, data, and executables.

  11. Retweeted
    18 مئی

    Live Now: Introducing Google Seurat with ILMxLAB

  12. 17 مئی
  13. Retweeted
    17 مئی

    We released Embree 2.16! Improved multi-segment motion blur & two-level BVHs, higher RT perf, lower mem usage, etc.:

  14. 16 مئی
  15. 14 مئی

    Register now for early bird rates at High Performance Graphics 2017, colocated with SIGGRAPH in LA

  16. Retweeted
    29 اپریل

    Watch the video for our SIGGRAPH '17 paper on coiling viscous liquids, with Egor Larionov and Robert Bridson, here:

  17. Retweeted
    24 اپریل

    Probabilistic tile-based 2D map generator! Uses naive Bayes to model cell probabilities on expanding wave.

  18. 10 اپریل

    The "bottomless joystick" is a really flexible and practical haptic device for VR.

  19. Retweeted
    30 مارچ

    Peters et al., Improved Moment Shadow Maps for Translucent Occluders, Soft Shadows and Single Scattering

  20. Retweeted
    18 مارچ

    We're hard at work on Computer Graphics: Principles & Practice 4th Edition! What API do you prefer (please reply for "other" & discussion!):

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