So after updating GM:S to it's latest version I've been getting a bug in which the player gets stuck to a wall specifically to its right
@GraysonnEvanss errr supposedly the coordinates are now automatically floored or something? Still trying to work it out myself
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@moppin_ when I was using isometric collision it was based on the grid in the room :/ if it lined up with the grid it would collid perfectlyThanks. Twitter will use this to make your timeline better. UndoUndo
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