This is the game I presented today. Taking heavy influence from Spelunky, Cavestory& NuclearThrone in gameplay and fxpic.twitter.com/bAqKLhGJuV
@TouchfightGames it went horribly the first time! Took days getting it to work, and even now exporting for debugging is unstable stuff :(((
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@TouchfightGames but other than that I love GM: S! ;) -
@moppin_ Always psyched to see what others are doing with GM:S! Keep us posted when your game launches, we'll grab a copy! - 1 more reply
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@moppin_ Same here. We're going to try creating an iOS executable, setting up a finalized test file in Xcode, then using testflight.Thanks. Twitter will use this to make your timeline better. UndoUndo
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