This is the game I presented today. Taking heavy influence from Spelunky, Cavestory& NuclearThrone in gameplay and fxpic.twitter.com/bAqKLhGJuV
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@moppin_ Niiice! We're using GM:S too! Ran into some challenges with the export to iOS process. Got it working though. How'd your export go? -
@TouchfightGames it went horribly the first time! Took days getting it to work, and even now exporting for debugging is unstable stuff :((( - 3 more replies
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