Not working on it anymore but this is how the isometric projection for the pseudo 3D was achieved in NIUM, in case anyone wants to go down that hell path I gave up on
https://twitter.com/moppin_/status/1229244684511240197 …
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I spent a brief few weeks trying to traverse the faux iso 3d game maker mountain a couple years ago before I fell into a deep chasm and gave up.
Yeah admittedly it's a cool looking effect but it's just not worth it trying to make it work for a full title!
theres a tool now https://spritestack.io/
It's weird you say that because I've been doing this kind of stuff in Godot lately and have been really wishing I was using Game Maker actually. Though you're right, it does kind of seem to become a hellhole no matter what engine you're working in... :/
Or the 3D functions of gamemaker like this :https://twitter.com/steampanic/status/1090285727143874561?s=20 …
@moppin_
But well, they switched recently to Unreal for a reason, I guess XD
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