Fabian Iwand

@mootari

Backend & frontend development, technical design. Twitter for personal projects.

Joined January 2010

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  1. 15 hours ago
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  2. 15 hours ago

    If allowed more control over canvas clearing, one wouldn't have to override clearRect() on the 2D context to achieve the outline.

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  3. Jan 31
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  4. Jan 31
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  5. Jan 29

    Dusting off an old unfinished project.

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  6. Retweeted
    Jan 28

    I've been meaning to do this for yeeeaarrss. No idea why now but finally got around to it. PS: You need your browser window to be large (no space on mobile)

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  7. Retweeted
    7 Feb 2018

    Me: A document isn't just a map - it should include avatar movement info, and thought into the player experience. Student: Challenge Accepted

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  8. Jan 27
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  9. Jan 25

    uh-oh. earcut can't handle colinear points (), and the triangulation changes drastically for even the smallest changes in point offsets.

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  10. Jan 25

    added a wrapper for earcut.js and made inner points work by passing them as single-vertex holes. ... well, sort of, because it's fragile AF.

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  11. Retweeted
    Jan 24

    Here is my tiny Winter Trees generator. Initially I was going to share the link a bit later along with the post about how it works (and what else the algorithm can be used for), but...

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  12. Jan 24
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  13. Jan 23

    this isn't going to work out like i had planned. oh well.

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  14. Jan 22

    yep, delaunator is fast.

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  15. Jan 20

    Forgot the title: "Pareidolia" (... actually, it's the displacement distance of vertices on a delaunay mesh, +mod +step. Byproduct of some very early experimenting with shifted UVs. Also, Regl baby steps.)

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  16. Jan 20
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  17. Jan 19

    TIL: macOS ships with Grapher, a 2D/3D graph plotting app.

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  18. Retweeted
    Jan 9
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  19. Jan 18

    Rediscovered an older unpublished notebook. Here are some shots of a single parameter change.

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  20. Jan 17

    In 's ortho projection I often lose track of angles, so I've updated my zdog helper collection with a rotation helper (and a zoom helper). Link:

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