Conversation

Replying to
There are so many titles where I've been optimistic that they'll finally be "the one," the game that breaks through to a wider audience, but it never happens. So I've just given up on hoping at this point, quite frankly.
2
47
There's been more discussion of Subahibi since its western release by people who played the game in Japanese than people who played it in English. A few Steam reviews and reddit posts here and there are all it gets, and it's not the only one, not by far.
2
36
I know Japanese and hang out with others who do, so in the end the western scene isn't an immediate concern to me, but I am somewhat perturbed that the most popular Japanese VN translations were fan projects from a decade ago (Fate and Sengoku Rance).
1
38
I've been forced to conclude that games where the brunt of the content is reading will simply never catch on anywhere, and it's essentially just a fluke if any VN attracts attention from a wider audience. After all, it's not like these games are very popular in Japan, either.
2
42
idk where I'm going with this, but there's some rambling from a person who has watched the western VN scene grow up over the past decade or so.
1
29
I guess mostly I'm just sour that a game like Subahibi has gone largely unnoticed. A work as provocative, experimental, and challenging as that shouldn't remain buried... though it's not like it was really marketed to anyone in any way...
12
43
Replying to
There are reviewers out there, but the small & closed nit nature of the VN community makes it a) hard to find reviewers b) hard for reviewers to get popular c) hard to get motivation to write other than pure passion It's a bit of a chicken/egg situation.
1
2
Replying to and
There are special cases of course, like Steins;Gate and Danganronpa but most VNs that catch on do so mainly because an anime adaptation pulls attention towards them. VNs like Phoenix Wright are “known” by plenty but “played” by less in the West.
1
1
Show replies