Mike Farrell

@mlfarrell3d

Created , a 3D modeling studio for hololens, VR & mobile. On a social media hiatus. To contact me, DM or find the discord.

San Diego, CA
Vrijeme pridruživanja: srpanj 2010.

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  1. Prikvačeni tweet
    14. sij

    AR/VR software + engine developed from scratch - Open Sourced Vulkan Renderer - Medical Imaging Software (no longer supported) - NDA’d VR clients and dumb games (not shown)

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  2. prije 13 sati

    Whatever. I’ve been making my own damn strategy game that isn’t difficult to the level of making players angry. It’s also not as good or advanced as Bad North, but at least it’s mine.

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  3. prije 13 sati

    I really liked the aesthetic and idea of Bad North - but I’ll be damned if it isn’t the most frustrating indie game I’ve ever played.

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  4. proslijedio/la je Tweet

    Hello! I’m Kayleigh Eliza. I am a VR Artist & Illustrator relocating to County Durham (North East, UK) soon, so I am looking for Full-time work, remote or otherwise! Anyone who could benefit from VR concept art/pre-vis? RT’s appreciated! 🌙

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  5. 30. sij

    lol we all act like game development is hard when we got 8+ cores at 3 GHz and 16-32 GB of RAM, and GPUs from hell. The people that made these algorithms work on the NES are the real artists.

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  6. 30. sij

    This is insane btw. Each one of these squares is a separate draw call using a matrix stack push/pop.. on mac OS where OpenGL drivers could never do this efficiently. is a beast. My VGL engine takes some slight credit as well :p

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  7. 30. sij

    Twitter ROI vs risk is crazy. I should go back to blogging. Instead. Thanks for the insight below vv

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  8. proslijedio/la je Tweet
    28. sij

    Indie VR development can be brutal. What do you do at the end of a hard day to get the feeling back? I shoot paint balls w materials at walls and play on repeat with these animated 3D icons we did that feel oddly satisfying.

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  9. 27. sij

    I have a hard time believing that fears of an epidemic could/should trigger a 500 point Dow selloff. People lack resilience or common sense or both.

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  10. 22. sij

    Me playing later this weekend after a 2 week break expecting to keep my rank.

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  11. 19. sij

    My dad held onto the little derby car we built together when I was like 7 years old in cub scouts.

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  12. proslijedio/la je Tweet
    18. sij

    Must replace broken equipment this month & could use additional $ Hire me to make audio / visual / interactive stuff for you! - 3D characters, creatures, props, environments (high-poly or game-ready) - Music, sound design, mixing - 2D/vid/360 renders - Unity / Unreal

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  13. 18. sij

    Observation: Behind every team that doesn’t feel pressure and crunch is a leader that absorbs and shields it from them.

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  14. proslijedio/la je Tweet
    17. sij

    Do you think articles about crunch in gamedev help prevent crunch?

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  15. proslijedio/la je Tweet
    17. sij

    I work on Chrome's gif decoder. Please everyone, stop pushing gif so hard. Nobody wins.

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  16. 17. sij

    NYC 🛫 BWI 🛬 to visit family. Had a blast visiting clients and working on site this week. I love what I do for a living. Now, I’m honestly ready to just be back home in San Diego though.

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  17. 14. sij

    That’s my own spine btw 🦴

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  18. 14. sij

    Finding a decent pay per day gym in NYC with actual free weights was a challenge, but god was it worth it. I feel human again. 💪

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  19. proslijedio/la je Tweet
    12. sij

    When you see an impressive hobby project on Twitter/IG/FB did over a weekend or two, what you’re not seeing is the dozens if not hundreds of hours that person undertook to get good enough to do it in weekend. Don’t get discouraged, keep practicing!

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  20. 11. sij

    He wasn’t there this time, but I figured I’d at least check while I’m in town.

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