Spherical Gaussians have global support on the sphere, which made them not really that interesting for our use case
That's the issue I have with AD - reconstruction is nice, but doing anything other than that loses the local support.
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I see zonal SH as a hack when better radial bases possible, Triple Products have stalled on SH, and we forgot all about nearfield GI bounces
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Nothing bounces itself anymore, we have settled with far irradiance as "that's GI enough for me" and stopped trying.
- Antwoorden weergeven
Nieuw gesprek -
Het laden lijkt wat langer te duren.
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