Hoping that Zelda & Assassin's Creed Origins will encourage more devs to give complete vertical freedom while traversing their open world games. It's a very liberating feeling, being able to climb anything to anywhere (personally felt AC Origins did it in a more enjoyable way)
Yeah. P.S> Brandon you're right, but Origins takes the traversal to a whole new level in the terrain
-
-
hmm well I'm curious now
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.