I'll admit that the "fun" of Demon Souls etc is lost on me, guilty. But I also feel an innate distrust for modern games that aim for...
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Replying to @the_moviebob
..."oldschool hard" difficulty. The thing is, the most memorably punishing games of the Golden Age weren't designed for "hard"...
5 replies 4 retweets 11 likes -
Replying to @the_moviebob
@the_moviebob I think it's a different kind of difficulty than old school games. It's a slow, methodical journey, less purely reflexive2 replies 0 retweets 1 like -
Replying to @miracleofsound
@miracleofsound I get this. I'm speaking less of the games and more of people (numerous) who pitched them to me as "retro-hard"3 replies 2 retweets 4 likes -
Replying to @the_moviebob
@the_moviebob Yeah, defo not retro hard haha! To me it's a more enjoyable challenge than my old NES games due to lack of game over mechanic.1 reply 0 retweets 1 like -
Replying to @miracleofsound
@miracleofsound@the_moviebob The problem is "hard" is a pretty vague word. Souls games are punishing rather than mechanically difficult1 reply 0 retweets 1 like
@GreyTheTick @the_moviebob Yeah. to me Bloodborne is much more mechanically difficult than Dark Souls. But Mario 3 makes em both look easy
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