@BevinWarren @EC_DanielFloyd Really? I only felt that about the last mission.
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Replying to @miracleofsound
@miracleofsound@EC_DanielFloyd well Crestwood got seriously cut up, as did Haven. all Keep takeovers felt lacking in plot except Snow one1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@miracleofsound@EC_DanielFloyd Check out the E3 footage from 2013 and Crestwood. a lot of that was cut.1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@BevinWarren
@EC_DanielFloyd I've watched it, seemed all that changed were a few camera angles1 reply 0 retweets 0 likes -
Replying to @miracleofsound
@miracleofsound@EC_DanielFloyd don't get me wrong I loved my first play through. It feels like the zones don't really connect fully to plot1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@miracleofsound@EC_DanielFloyd and a bit like all your work only goes to a number, where was the customise your forces.1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@BevinWarren
@EC_DanielFloyd Yeah it would have been nice to see some more meaningful results from the Power mechanic & Skyhold upgrades1 reply 0 retweets 0 likes -
Replying to @miracleofsound
@miracleofsound@EC_DanielFloyd heck Neverwinter Nights 2 got that aspect done perfectly. I guess the plot just felt disjointed.1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@miracleofsound@EC_DanielFloyd each of the plot pieces was excellent but the lack of real lead up made it feel MMO like at times1 reply 0 retweets 0 likes -
Replying to @Lexxbomb
@miracleofsound@EC_DanielFloyd PS loving your "All As One", has a Hammerfell feel to it.1 reply 0 retweets 0 likes
@BevinWarren @EC_DanielFloyd Cheers ;) That one's gotten an amazing response :)
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