@fiddlecub And by the way, it's exactly the same thing you did for the previous 50 hours. Except with longer health bars on the bosses
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Replying to @miracleofsound
@miracleofsound@fiddlecub You gonna make the SAME complaint about all the games that recycle their content just as much?2 replies 0 retweets 0 likes -
Replying to @PolarVan
@PolarVan@miracleofsound Destiny's loot is extremely problematic, and games like Diablo 3 do a lot, lot, lot more to freshen that content.3 replies 0 retweets 0 likes -
Replying to @fiddlecub
@fiddlecub@PolarVan Yes I am. It's one of the reasons I generally avoid MMOS. But Destiny's loot system is completely broken3 replies 0 retweets 0 likes -
Replying to @miracleofsound
@miracleofsound@PolarVan And to add, why yes, I mention all the time when games rely on repetition. All. The. Time.2 replies 0 retweets 0 likes -
Replying to @fiddlecub
@fiddlecub@miracleofsound For me the issue is that other games that have got much higher ratings do pretty much the same thing.1 reply 0 retweets 0 likes -
Replying to @PolarVan
@PolarVan@fiddlecub What other FPS game makes you fight the same bosses/missions 5 or 6 times to access all its content?1 reply 0 retweets 0 likes -
Replying to @miracleofsound
@miracleofsound@fiddlecub CoD, Battlefield, Halo, etc, etc, etc.1 reply 0 retweets 0 likes -
Replying to @PolarVan
@PolarVan@fiddlecub No, they don't. None of those games force you to repeat bosses/missions to unlock content.3 replies 0 retweets 0 likes -
Replying to @miracleofsound
@miracleofsound@PolarVan They actually have *more* content than you need.2 replies 0 retweets 0 likes
@fiddlecub @PolarVan Exactly this! If Destiny had enough different/varied missions to level up, I'd still be playing it right now.
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