I don't review games but if I did I think I would rate games with 2 scores - one for 'Technical' and one for 'Creative'. So many games struggle with one and excel in the other and that's hard to reflect in one number
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Replying to @miracleofsound
I think review numbers are silly for this exact reason. You’re reviewing a piece of art with so many moving pieces, a score can’t reflect all of that.
19 replies 15 retweets 1,297 likes
Replying to @Jack_Septic_Eye
True. I like @JeremyPenter's approach to it more than flat out numerical values.
0 replies
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