I also love how the open world works. You follow the wind, animals & interesting landmarks rather than objective markers. It all feels natural and immersive, very Breath Of The Wild. Combat has a steep, tricky learning curve but gets soooo good when you open up the skill trees
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I'm sure they're saving the bullshit Karma metre for inFamous 4
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But Dorn wouldn't sacrifice his honour to win... his honour is a bastion that he will defend until the last wall is fell, his body a corpse and Boy become the last son of Dorn, the Vengeful Fist, as his care for him is the care of a father who wouldn't have lost 13-14 sons.
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Really hoping for the Tsushima song from you :)
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Thanks for that, actually information I couldn't find anywhere. Delighted I don't have to do those silly binary 'moral choices'
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Yeah there's none of that BS
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This was one of my biggest worries about it! I didnt want to go in as a Samurai but something goes wrong so i end up doing Ghost stuff and being punished for it
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I always prefer it when a choice-based game lets the choices speak for themselves, rather than tying them to a magic meter. Might have to give this one a look.
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