Yea those arnt plot holes. A plot hole is something that goes against the flow of the story’s logic. But you are right that Those are plot conviences, and every story is going to have them, but to much and it’s a huge issue.
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Big truth, BIG truth.
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It fits Uncharted because that kind of larger-than-life narrative convenience is part and parcel of the pulp genre. I haven't played tLoU2 but that sort of thing would make much less sense in a grounded postapoc setting
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