Obviously the challenge is an integral part of their vision - but there is so much more to love & enjoy about their games than just that. My favorite, most memorable times in Dark Souls, Bloodborne & Sekiro were just quietly wandering those gorgeous worlds, finding hidden things.
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On topic, I don't see how the "just watch a let's play" argument is any less reductive than asking for an easier difficulty. You're already deviating from the "intended experience," what's one step further? Not saying you can't or shouldn't do either, just wondering.
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