The Headless bosses are true low points in the FromSoft boss pantheon. Too oft recycled, mechanically uninteresting and impossible unless you farm rare drop consumables. For a game built on skill these bosses are absolute anathema to that design philosophy.
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This is why I've taken to placing Nioh over the From Soft games.
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Nioh was great but the repetition & constant loot management meant I kinda drifted from it 3/4 through. Hopefully the sequel is more streamlined
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