I think Sekiro's difficulty model is perfect 90% of the time, but 10% of the encounters just get boring because of how much perfection they demand from the player. You stop 'learning' and just mindlessly repeat something until you make zero mistakes. Not a fan of that design.
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that dude, the 2x apes, and the long armed giraffe thing, all were major camera nightmares for me. I don't mind the focusing thing so much but it def does mean that if you're streaming, you're basically playing at 2x difficulty. Need to have 100% of brain free to concentrate!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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Those very close camera boss encounters have to be my least favorite. The giraffe dude became tolerable when I realized pocket sand and fireworks were king but fuuuuuuck that camera
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Spamming parry worked for me against him haha
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