Having reached the end of Sekiro, a few thoughts: 1. I loved this game 2. I would love loved it a lot more if it had a lower difficulty. I'm not saying it 'should' have it, or that my experience is the 'right' one, just that for me, it was much too hard to be fun at times
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In Dark Souls & Bloodborne when I defeated bosses I felt elated & happy. In this game when I beat bosses I felt a mix of agitation, relief & the looming dread of the next roadblock to the amazing exploration & 'normal' combat.
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One example is the Mikiri vs Jump evasion system. No matter how long I practiced, no matter how many times I did it over 50+ hours of play, my hands & brain were never once able to react fast enough to know which one was the right choice. It was always a 50-/50 gamble.
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And this is what I think a lot of people don't seem to grasp - we all have different skill ceilings. Something that YOU don't find that hard to master is something another person may never be able to pull off no matter how hard they try.
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And finally, in no way do I feel that From or any other dev are obliged to make any game easier for those with less skill. Their art is theirs. All I'm saying is that as a massive From fan for years, I enjoyed this game less than their other ones SOLELY because of the difficulty
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Replying to @miracleofsound
As my first From game, this game can be a nightmare at times, particularly with some of these damn mini bosses. Still, I keep coming back to it so it's doing it's job right and I am having fun inbetween wanting to break my controller.
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You jumped in at the deep end for sure!
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Replying to @miracleofsound
Sink or swim I suppose, and somehow I keep getting bursts of air.
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