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miracleofsound's profile
Gav
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@miracleofsound

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@miracleofsound

Producer/songwriter/singer from Ireland. 300 million Youtube views, 150 million Spotify streams & rising!

Ireland
youtube.com/user/miracleof…
Joined June 2010

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    1. Gav‏Verified account @miracleofsound 29 Mar 2019

      Having reached the end of Sekiro, a few thoughts: 1. I loved this game 2. I would love loved it a lot more if it had a lower difficulty. I'm not saying it 'should' have it, or that my experience is the 'right' one, just that for me, it was much too hard to be fun at times

      22 replies 17 retweets 290 likes
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    2. Gav‏Verified account @miracleofsound 29 Mar 2019

      In Dark Souls & Bloodborne when I defeated bosses I felt elated & happy. In this game when I beat bosses I felt a mix of agitation, relief & the looming dread of the next roadblock to the amazing exploration & 'normal' combat.

      7 replies 3 retweets 107 likes
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      Gav‏Verified account @miracleofsound 29 Mar 2019

      One example is the Mikiri vs Jump evasion system. No matter how long I practiced, no matter how many times I did it over 50+ hours of play, my hands & brain were never once able to react fast enough to know which one was the right choice. It was always a 50-/50 gamble.

      5:56 PM - 29 Mar 2019
      • 3 Retweets
      • 82 Likes
      • Toni Sedlar Landon Mathilde Tamae-Bouhon Xanyr ColinKapow Kerspooky Chris from Ohio Pi In The Sky 🌽🥕🥦Composer DeaconFATAL BLM🥬🥒🌶
      8 replies 3 retweets 82 likes
        1. New conversation
        2. Gav‏Verified account @miracleofsound 29 Mar 2019

          And this is what I think a lot of people don't seem to grasp - we all have different skill ceilings. Something that YOU don't find that hard to master is something another person may never be able to pull off no matter how hard they try.

          5 replies 10 retweets 177 likes
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        3. Gav‏Verified account @miracleofsound 29 Mar 2019

          And finally, in no way do I feel that From or any other dev are obliged to make any game easier for those with less skill. Their art is theirs. All I'm saying is that as a massive From fan for years, I enjoyed this game less than their other ones SOLELY because of the difficulty

          23 replies 5 retweets 168 likes
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        4. End of conversation
        1. New conversation
        2. CDJ‏ @ColbyDJ 29 Mar 2019
          Replying to @miracleofsound

          An adjustment I would make to Sekiro's combat: only one change, the "Danger" kanji that appears for sweep, thrust and grab attacks changes color based on the type of attack. Grabs could appear in red, sweeps in orange, and thrusts in yellow.

          1 reply 0 retweets 4 likes
        3. Gav‏Verified account @miracleofsound 29 Mar 2019
          Replying to @ColbyDJ

          This actually would make the entire game at least 25% more playable & fun for me

          1 reply 0 retweets 3 likes
        4. Show replies
        1. Chevy‏ @TheChevyFerrari 29 Mar 2019
          Replying to @miracleofsound

          Oh this hurts me. I really love the Mikiri/Goomba system. Reminds me of fighting games where you have to learn the difference between grapples and overheads and things. Maybe making the Glyph pop up a different color for each move might be a nice easy mode.

          0 replies 0 retweets 0 likes
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        1. Moribunderast‏ @VagrantsMusk 29 Mar 2019
          Replying to @miracleofsound

          This one is really noticeable in the Guardian Ape fight when he has two perilous attacks: one requires you jump immediately, the other requires you wait a second, then jump - except you have no fair way of knowing which it is and if you wait for the visual "tell", you risk death.

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        1. Malik Lyberth - bIm‏ @DarkLThemsby 30 Mar 2019
          Replying to @miracleofsound

          I 100 % believe that the different perilous attacks not having different Kanji indicators was a major mistake with the core design of the game. I love it but fuck that noise

          0 replies 0 retweets 0 likes
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        1. Cliff Excellent‏ @cliffexcellent 30 Mar 2019
          Replying to @miracleofsound

          Same. I've just been trying to learn what any individual enemy is more likely to do.

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        1. Vanuman‏ @Mooseahkiin 30 Mar 2019
          Replying to @miracleofsound

          I had the same problem with Mikiri. My biggest source of annoyance was the goddamn lightning reversal, which half of the time didn't seem to work. It felt like there was some input lag or delay involved.

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