(Alasdair’s cool and this is a joke)
Fun thing: players don’t trust a smooth loading bar. The stutters and pauses show you that the load is ‘biting’. I’ve worked on games where we artificially faked it.
Game design: often starts before the game does.
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Game developers need to invent a loading bar that moves at an even speed, reflecting the amount of time a game will take to load. Once that's done, they can start working on graphics, jumping etc.

