Anyone that says their code base is complete clean and tidy with perfect style and no oddities at all is an outright liar. In the deepest recesses of even the best code there is something you will find that will haunt your nightmares.
-
-
-
oh, they exist, they're just 10 years into developing their masterpiece
- Još 1 odgovor
Novi razgovor -
-
-
I was discussing this so many times this week, as long it functions well, doesn't break performance, will the player ever really know or care?

-
The player cares about bugs, and they absolutely should, and clean code lowers the chances of bugs, but if it runs and gets through QA clean, then yeah, who cares :)
- Još 1 odgovor
Novi razgovor -
-
-
This is survivorship bias. I have worked on game projects that, precisely because they were like this, did not ship.
-
It’s not survivorship bias, it’s a joke :)
- Još 1 odgovor
Novi razgovor -
-
-
I thought it was "Bethesda"
-
Nah, he said there were fixes in there somewhere
- Još 1 odgovor
Novi razgovor -
-
-
Newcomers to the field, do note that having bad code does not in itself guarantee that your game will ship
-
This. I feel like the discussion keeps moving from defending bad code in shipped games to glorifying bad code outright
Kraj razgovora
Novi razgovor -
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.