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Prikvačeni tweet
New patch up! 1.03. Korean (한국어) language support added. Pleased to welcome a whole new set of players to the game.pic.twitter.com/2RkauIhmDT
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Sabrina’s talk was a highlight. Perfectly pitched at the largely student audience in a way that mine definitely wasn’t. The best ‘so, games, how do those get made?’ Talk I’ve seen in a while. Seek her out.https://twitter.com/jericawebber/status/1225365260854534145 …
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Lovely trip to
@YorksGamesFest. Fantastic mix of old friends, new folks and inspiring students at the start of their journeys. Feeling refreshed. Strong recommendation to other industry folks to take part in the future.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mike Bithell @ DICE proslijedio/la je Tweet
The 'decade of indie dev viewpoints' microtalks at
@Official_GDC's Indie Summit is stacked with thought-provoking folks, including@BexSaltsman,@mikeBithell,@emshort,@Swery65,@cattsmall & loads more:https://schedule.gdconf.com/session/independent-games-summit-20-20-hindsight-a-decade-of-indie-dev-viewpoints/873906 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Just did 7 interviews in a row about killing crunch culture, and am now, ironically, pretty frazzled by overworking :D
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Mike Bithell @ DICE proslijedio/la je Tweet
Love this quote from
@mikeBithell at#YGF20 - a licensed game is just fanfiction that they let you do.pic.twitter.com/CqQgqWfxoa
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This is gonna be fun, gonna A all the Qshttps://twitter.com/z1ggyp1ggy/status/1225342958360285189 …
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Folks in charge: you have no idea how much you dent my respect for you when you blame the folks working under you for a failure. Successes belong to the team, failures to the boss.
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Mike Bithell @ DICE proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Bradford is a place I only ever seem to come to for the express purpose of eating curry and chatting with cool people.
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Mike Bithell @ DICE proslijedio/la je Tweet
UK GAMES FOLK, you're my only hope. I'm putting together a few gaming podcasts for
@BBCSounds and I want people with amazing stories that don't have the platform to share them. Dm's open for more info! Please RT! Help me find these people! Or maybe it's YOU?pic.twitter.com/V5IqsmXdCQPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Slow down, today, I mean it.
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Off to
@YorksGamesFest to talk about my boy John Wick, and meet a lot of awesome people.Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Mike Bithell @ DICE proslijedio/la je Tweet
small driverless pods allow for privacy no the move. better, by linking them together, it's possible to increase the efficiencies further: the complex equipment required to propel riders can be concentrated in one unit at the front of the networkpic.twitter.com/uweEKlPcDF
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Couple of folks replying with ‘make a tiki game’ and.... boy would I love to. But yeah, you could write a book about all the ways me making a tiki game in 2020 is a bad idea. I’d love to see a team rock the Polynesian cultural aesthetic. Probably shouldn’t come via me, lolhttps://twitter.com/TheSakeDiary/status/1225015988745314304 …
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Mike Bithell @ DICE proslijedio/la je Tweet
Appreciate Amazon emailing to sell me our book! The GameDev Budgeting Handbook is available through Amazon, it's good enough apparently for free email advertisement!
You can also buy our first book, The GameDev Budgeting Handbook direct at http://GameDevBizBook.com 
pic.twitter.com/HmGsHiwqV0
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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I know we're all meant to be a bit cynical about conference season, but I'm looking at my schedule and mostly just excited by how many of my favorite people are already on there, and how many I still wanna squeeze in.
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Uncut Gems is a two and a half hour panic attack. I loved it, but I need a massage or a drink or something.
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Mike Bithell @ DICE proslijedio/la je Tweet
WOW! A sincere thanks to
@MCV_DEVELOP for shortlisting us for "Indie Studio of the Year."
Our competition is laughably more qualified than we are for this category, but it's a super honor to even be nominated. Cheers!
https://www.mcvdevelopawards.com/shortlist/ pic.twitter.com/biNvlFEeZL
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