Great episode, I was surprised that the Sim City thread wasn’t followed further. We’ll be using largely automated construction anyway so at least a tip of the hat to the 100s of future cities being designed for the games industry could be useful.
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Anyone who’s dealt with cobblestone in the northeast has seen how a city is a relic of its past; what will be the design artifacts on another world? Instead of streets designed for horses will future anthropologists pen treatise on Mario Kart course design on Martian roadways?
End of conversation
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