The nominations so far are captchas and d3. Great projects both. But if those are the _most_ important things academic HCI has produced over the past 20 years, frankly it's not looking good as a field. Other suggestions?https://twitter.com/michael_nielsen/status/963876614286098432 …
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Replying to @michael_nielsen
Do you mean advances that end up in real products? I like the sub field of tangible interfaces and the questions it explores. Not sure how to measure its impact in the real world https://tangible.media.mit.edu/project/inform/
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Replying to @dmarcos
I'm happy for any advance that means dramatic improvements in our understanding of how humans and computers interact, regardless of whether it's in a product. Of course, radically new products are a common expression of when this has happened.
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Replying to @michael_nielsen
You probably know the people at
@Dynamicland1 What they're doing is amazing. I have affinity for input controls I can grab, press, push, carry around... Fingers on glass gets old after a while.1 reply 0 retweets 0 likes
Yes; it's marvellous. Not sure they consider themselves part of academic HCI though.
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