It'd be great to play a platformer based on traversing the impossible tribar (or infinitely ascending staircase), and variations thereon...
@samantha_gold Hmm. Somewhere Roger Penrose talks about having imagined objects in 4d whose 3d projections are "impossible" like Escher's
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@michael_nielsen That sounds awesome! I feel like there's room for some kind of game around Flatland with this idea... -
@samantha_gold Yes! Have you seen@marctenbosch's preview for Miegakure? http://miegakure.com - 2 more replies
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