Hell yeh! Better setup that tip glass, sir!
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So the RBFSolver does work for game engines?
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i have to bake to joints. UE4 has Pose Driver https://docs.unrealengine.com/latest/INT/Engine/Animation/AnimPose/PoseDriverNode/ … and I suspect the setup is similar but I haven't tried it yet.
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Yes. though to use selector effectively, I lock the controls that are driven so I don't accidentally set a key on them and break the conneciton. in the future i might actually drive a control parent so that I can key on top of the driven movement.
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well done seems quite smooth, does it hold with global transformations?PS: will the model or the rig be avaialble? would be fun to drop it in my toy engine.
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