some early footage of 2 #animation pieces I did God of War 3's Chimera. The first is actually based on a breakdancing move I used to do...er...attempt as a kid. I really like "controlled foot sliding" to convey mass and friction. #gamedevpic.twitter.com/eqaaVndqj3
I have not but I know plenty that do. At some point I do want to explore the animation and rigging potential. At home I use Maya to teach and at work I use 3DSMax
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Ah ok. I'm mostly a programmer, but I like to experiment with animation, art, and music as well. Jack of all trades and master of none you could say :)
Thanks. Twitter will use this to make your timeline better. UndoUndo
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