15 years, 12 applications and 3 tests before I landed a job at Blizzard. Started out as a generalist more than 21 years ago and now I specialize as an animator. below is part of the #animation test that got me in. #gamedevpic.twitter.com/oCO0KxqyUT
I definitely think that these days both are valuble. I think smaller teams/operations will benefit from the agility of generalists and bigger productions will benefit from the volume of organized throughput of specialists