Designers, try to consider range of motion on armor. Even a single facet can allow for so many more options in animation.https://twitter.com/pirata_ex/status/1227233854349402114 …
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0:05 -
Replying to @KielFiggins
Options like not crushing your own head like a zit with giant pauldrons.pic.twitter.com/rEIcAu1dXF
1 reply 0 retweets 8 likes -
Replying to @AnimationMerc
Oh man, I have a huge love/hate relationship with 40K. The world is so amazing, but the designs would be beyond painful to animate. Least they keep to mostly single handed weapons...
2 replies 0 retweets 3 likes
Replying to @KielFiggins @AnimationMerc
*weeps softly in Thrall and Uther animations*pic.twitter.com/Ekepbhq9m5
8:01 AM - 13 Feb 2020
from Irvine, CA
0 replies
0 retweets
3 likes
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