Do you use the same for all bones/joints?
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Ive noticed some do not work well with mocap translation.
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i've found xzy to be useful for the COG (hip) controller instead of the default xyz.
I am open to suggestions!Thanks. Twitter will use this to make your timeline better. UndoUndo
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I hate figuring out rotation order, so I expose the rotation order attribute on all my controls and let AnimBot do the heavy lifting.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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