Agree 100%. Roughly the tiers of progressive character animation skill difficulty in games goes something like: Cycles/one shots Emotes/character moments Interact with animated environment Interact with another characterhttps://twitter.com/justinrasch_ani/status/1173663693910884352 …
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If you’re a freelance 3D game animator this is a good way to argue for an hourly rate vs a per animation rate.
11:37 AM - 16 Sep 2019
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