Like for the effort and sheer size of that project. Sad face for what it did to a game I took a week off for at launch.
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Pshh. You couldn’t even play it at launch. That wasn’t the AH’s fault. :)
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Thing that screws my noodle, the RMAH didn’t hurt the game, the loot system tuned to maximise its profits did. They could have kept it and kept revenue coming in for Diablo which would mean I would have got to play more expansions etc. Games as a service work
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It wasn’t tuned to maximize profits so much as tuned to the existence of a huge cache of items on an AH. If everyone playing can freely trade and sell everything then you have to greatly reduce items coming into the economy to avoid saturation and ruining character progression.
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