#XC2 I am having a great deal of fun with you but your handling of knockbacks and vertical spaces leaves something to be desired. <3
I wasn’t able to get past the first few hours of dialogue and (boring) combat. I’m not too sad, I have a lot of other games to play. Funny though I watched a review that praised their use of vertical space to create believable level design.
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Yeah it starts very poorly (character designs, plot, combat all bad), but builds into an actual good world and a really engaging combat system. I guess I don't agree with the review that complemented the vertical spaces, but respect that it's a hard problem.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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