i like gameplay that rewards good skill/gameplay,priority rotations,instead of gameplay that rewards bad gameplay/skill
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I never use guides, I just enjoyed messing about with all the options, but I play as a casual so that works for me.
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It’s weird. I have roughly the same number of buttons I *can* push as I did in WoD. Still use ~6 all the time, the rest are…
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situational.
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after a long break, i sometimes either use icyveins, or roll a new character to get the gist, then switch back to main
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we lost something with in depth. probably my single biggest complaint actually. pre-cata combat was by far the superior system
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I'm all for pruning rotational spells. I loved the choose-your-skills system in wildstar, but removing monk cloud, etc is lame
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Zen Flight is purchasable from a vendor at the Peak of Serenity, FYI.
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unfortunately i don't have the time to try out for myself which of the choices is best in which situation :(
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Not trying to be dismissive, but I feel it's one of those things that we build up mentally as being harder than it really is.
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Put a resource generator and a spender on your bar. Remove every other ability. Getting comfortable? Add a cooldown. Practice.
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