@DarkCainX Not a joke. I would love to make that game.
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Replying to @Ghostcrawler
Thugra Khotan Retweeted Greg Street
@OccupyGStreet@DarkCainX Turn-based, I hope! But the 1st rule of excellent combat is: don't make boring encountershttps://twitter.com/OccupyGStreet/status/553582891578302465 …Thugra Khotan added,
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Replying to @ThugraKhotan
@ThugraKhotan@DarkCainX Doesn't have to be TB, but nearly all party-based RT SP games lack good controls. Pausing ultimately makes it TB.4 replies 0 retweets 0 likes -
Replying to @Ghostcrawler
@OccupyGStreet Pausing does not change the fact that actions occur simultaneously, which is the point of RT. Imagine RTwP chess. Huge diff4 replies 0 retweets 0 likes -
Replying to @ThugraKhotan
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@ThugraKhotan I'll throw this to Q to everyone: is there a real-time, party-based RPG where you felt you were really in control of combat?56 replies 0 retweets 4 likes -
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Replying to @Ghostcrawler
@OccupyGStreet haha It's been too long for me too. I just remember really enjoying the combat. :)2 replies 0 retweets 0 likes -
Replying to @bbrode
@OccupyGStreet But I think that was before I was a designer. So who knows, now. I've seen how the sausage is made. ;-)2 replies 0 retweets 3 likes
@OccupyGStreet @bdbrode You guys have the most appetizing pillow talk.
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Replying to @micahwhipple
@micahwhipple@OccupyGStreet@bdbrode were they like this in the office lol :D0 replies 0 retweets 0 likesThanks. Twitter will use this to make your timeline better. UndoUndo
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