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  1. Pinned Tweet

    fake it till you make it is about overcoming impostor syndrome... but when taken literally, may be backfire! you'll always feel like a fake! an impostor forever. may I suggest own it while you hone it

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  2. working on my transport sim game! now you can hover/click GUI icons in the bottom left to make the camera follow vehicles. pure fun! the trucks are moving randomly in this demo but I have a nearly complete waypoint ai coded

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  3. today feels like it will be a productive day. the sun is shining in just the right way

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  4. 21 hours ago

    Check out the new for an interview about with ! "Dot big bang is striving to open up to anyone that has access to a browser and an internet connection, for free – effectively democratising the development of video games."

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  5. May 2

    tried making my GUI in 3d rather than using 2d sprites and it's really easy to iterate on while the game is running in the live editor! pretty amazing workflow. can type new text or move stuff without restarting the game

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  6. May 2

    lol as you can see, we are learning how to fix things! grab a coffee and the manual, and figure out how this wrench thingie works I think you hit nails with it

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  7. May 2

    might give every single edge a tiny 45 degree bevel to eliminate the sharpness without extra modelling work

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  8. May 2

    today's fun included speedsculpting these three simple props in unity using probuilder primitives

    a coffee cup, a wrench, and a book
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  9. May 2

    why fix bugs when you can add more particles? you can't screenshot the lack of a bug

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  10. May 2

    as a computer person do you ever daydream about being a physical labour person? working with your hands, bulging tanned muscles from a hard day's work, building real objects, changing the universe? how empowering and tangible it must feel! wandering vast fields of greener grass

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  11. May 2

    Just released! PROJECT PLANETS! a godot game made by a team of eight friends at team leader: play here:

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  12. Apr 30

    Got the meta-item gimmick working! Some items not collectible unless you find and repair their data in the map

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  13. May 1

    I am begging my fellow gamedevs: make your menu text bigger

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  14. May 2

    The beginning of May means there are only a few weeks left to share your work with and Spotlighting: Diversity, Equity, and Inclusion to raise awareness and discuss key topics to make a more inclusive, welcoming space. Submit by 22 May!

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  15. May 1

    this tweet is all about YOU like this tweet to like yourself

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  16. May 1

    this tweet is all about ME like this tweet to like me

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  17. May 1

    In this episode of the Indie Gamedev Podcast, interview with Phil Strahl , about his Ludum Dare Game Development Documentaries, creativity, and more!

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  18. Apr 29

    ^----- THE CONTEST IS OVER!!! hey you won the book! happy weekend reading! I sent you a DM with a link, let me or know if there are any problems! ♥

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  19. Apr 29

    working on a titlescreen for Spiritventure, an adventure game about emotions we're making at in

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  20. Apr 29

    working on an oldschool raycasting 3d game today. added three new wall types, now to work on the sky and floor a bit more! ❄

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  21. Feb 19

    ✨ Sup my game friends! ✨ I've made a GDD template cause someone on TikTok asked me to. You can access it for free here: Feel free to copy and use it to document your games! 💖

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