Mawell Planck

@maxwellplanck

founder of Oculus Story Studio, proud ex-Pixarian, chaotic good

San Francisco
Joined July 2010

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  1. Pinned Tweet
    9 Aug 2015

    I often say VR needs to take "baby steps" towards the Holodeck. I'd use "small moves" if everyone loved the movie Contact as much as I do.

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  2. Aug 21

    ‘Slimezone VR Showdown’ is a silly VR physics game with asymmetric pariticipants. As a cooperative experience for friends, it has lots of promise. As a show, it’s not as interesting. via

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  3. Retweeted
    Aug 2

    Complex manipulations in virtual reality

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  4. Jun 16

    Great ideas on networked physics, a hard and important problem for making social VR feel great:

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  5. Retweeted
    May 1

    I’m super excited to finally be able to share the VR film I created for multi user consumption called Beyond the Fence! I created it entirely in Quill and it’s now available in Facebook Spaces for you to enjoy in VR with your friends.

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  6. Retweeted
    May 9

    Incredibly honored and moved by the for Dear Angelica and the wonderful words written about it <3

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  7. Feb 27

    So sad to hear news about Bud Luckey: . He designed Woody and directed Boundin, but for those of us who grew up on Sesame Street in the 80s, this is my memorial:

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  8. Feb 27

    ICYMI: How controllers drive the evolution of game design... and why the potential of VR hand tracking is so exciting. By the always brilliant

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  9. Feb 14

    4 big ideas I took away from the 2018 Immersive Design Summit. VR is not a cinematic art; it's an immersive art.

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  10. Feb 6
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  11. Jan 23

    The groundbreaking work we were doing at Oculus Story Studio to integrate agency into VR story is finally out there. So proud of and Jessica Shamash. The world now knows what we were up to. Thank you.

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  12. Jan 22

    "We’ve still barely started on what will be a long journey." Simon Robinson, Co-Founder of The Foundry, in his astute reality check on the VR industry.

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  13. Jan 16

    Congrats to all of the amazing VFX work that got nominated for the 16th annual VES awards: This was my first time nominating and it was inspiring!

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  14. Jan 3

    Playing around with advection on . I call this "Ice Bit Bloom"

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  15. 30 Dec 2017

    Fair report card on VR in 2017. gave it a C. Not failing. Not a grade your parents put on the fridge.

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  16. 29 Dec 2017

    Lower resolution- I agree. (but that will get better with time) More people- I disagree. I can't wait until I can get together with fellow riffers to watch and crack jokes like:

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  17. 29 Dec 2017

    Top Gun screenings in VR this weekend. Sorry Goose. It’s time to buzz the tower.

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  18. 28 Dec 2017

    Not only a great analysis of The Last Jedi, a great lesson on what makes for good story telling from . Best line: "It's all a machine kid, don't join."

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  19. 13 Dec 2017

    Your brain fills in for the lack of haptics with virtual interaction if you have well designed visual feedback. Some good ideas by

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  20. 4 Dec 2017

    Thoughts on "Escape from the Jail" by Real Escape Games with minimal spoilers: We escaped with a time of 59:59! Social cooperative puzzle solving is so much fun and inspiring for VR.

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  21. 25 Nov 2017

    I fell in love with the problems of making realtime imagery in 2008. It wasn't a coincidence that Inigo joined Pixar the same year. Been inspired by him ever since.

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