Max Krieger

@maxkriegers

practical toymaker

Boston / Pittsburgh
Vrijeme pridruživanja: lipanj 2013.

Medijski sadržaj

  1. prije 14 sati

    why physical libraries matter

  2. 31. sij
    Odgovor korisnicima

    I saw a talk by Philip Beesley recently and I really liked how he made computations ambient/physically embodied -- some of his pieces "whisper" and others shimmer

  3. 24. sij

    Rapid transit as an extensive system of lateral elevators

  4. 23. sij
    Odgovor korisniku/ci

    Dude wtf. That's literally what I'm trying to drag my friends to. I'm obsessed with the allure of the Pittsburgh light rail system and how it's only really useful to get to the stripmalls/suburbs.. Anyways I'm planning to take it to Orange Julius which has some mystery of its own

  5. 17. sij
    Odgovor korisniku/ci

    Prisms and other glass/refracting objects. 's command of the language around this metaphor has stayed with me since May

  6. 13. sij
    Odgovor korisniku/ci

    Relevant bit from Carse: "there is no style in operating a machine"

  7. 9. sij
    Odgovor korisnicima

    "That nature has no outside, and no inside, [&] suffers no opposition to itself... is the display of [its] perfect indifference to all matters cultural...the more vigorously we attempt to force its agreement with our own designs the more subject we are to its indifference" -Carse

  8. 8. sij

    "Instruments can be theory-laden." – mjesto: Harvard Science Center

  9. 8. sij

    Constraint-based design but it's analog – mjesto: MIT Museum (Building N52)

  10. 5. sij
    Odgovor korisnicima

    Good point. If you're learning FR/DE/RU/ES, you might like . They do it by frequency and even let you build custom courses with topics you care about if you pay them.

  11. 5. sij
    Odgovor korisniku/ci

    On , at least in recent curricula revisions, the trivial themes serve as scaffolding for grammatical concepts. The groceries unit in 🇫🇷 teaches about negation et al:

  12. 3. sij

    Made an open source plugin for putting LaTeX math in your designs. Because of course you need that.

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  13. 2. sij

    It's time to democratize the sensory experience of decomposition

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  14. 2. sij

    Broke: prototyping UIs in Sketch Woke: exploring embodied mathematical interaction paradigms with the help of AI dungeon fantasy mode

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  15. 30. pro 2019.
  16. 27. pro 2019.

    h/t to for telling me about 's 2013 gem 🧔:

  17. 18. pro 2019.
    Odgovor korisnicima

    Following up on this thread, I really liked this video . It makes a distinction between bounded "puzzles" and open ended "problems", with plenty of examples to boot centering around games.

  18. 14. pro 2019.
    Odgovor korisnicima

    skip to 14:55 or so thanks for this

  19. 14. pro 2019.
    Odgovor korisnicima

    here's another networked multi-screen game, a "chrome experiment" that was supposed to optimize a racetrack based on the phones involved

  20. 14. pro 2019.
    Odgovor korisniku/ci

    Sifteo Cubes were cool. Classic 2011 hardware flop (and media lab spinoff)

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