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the most aggravating part of it, as a roleplaying server player, is that it feels like they just constantly one-up each other with bigger atrocities just to restart the war when they dont have any better story ideas
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Ya blizzard killed faction pride in WoTLK-Cata era. It became "the global threat is greater than the faction war" era.
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Which could have led to stories with the two factions trying to join forces and facing issues that are more interesting and nuanced than just "hey you killed thousands of innocents for no reason and we're pretty upset about that."
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We could use more target dummies come over :D
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apparently lore>gameplay in a video game :)
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Except the lore is silly at this point anyhow, and I say this as a player who cares more about lore than content. We've had multiple expansions with the theme of "maybe a cycle of hatred is bad, guys", but the devs refuse to get rid of their favorite excuse plot
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Blizzard is stuck in retaining their mmorpg foundation that they are sacrificing gameplay quality for it
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