Imagine front loading damage in an aoe ability for ST and then realising its making them hard to balance for aoe.
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So fucking true
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Weren’t WW good in Uldir/BOD?
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Uldir no BoD yes, scaling
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they just buff them every single patch normally previous expansions, in bfa they didnt touch em at all so they are trash
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A lot of issues in the raid scene revolve on the difficult of balancing specs between M+ and Raid. Just a short list for example: Disc, Rdruid, WW, UDK. It’s unfortunate to see, but outside of specific M+ talents (like PvP talents), which I’m not necessarily a fan of... idk.
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Would you be for a scale factor for M+ so it’s easier to balance for content? Like dmg increased by X% to adjust bad classes without affecting raid
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Bad classes just need to bring something to the table nobody else has. Like give enhance a 5% haste totem that buffs the party/raid. Hunters an attack power aura that stacks with Warrior/scrolls. DI for holy priests etc
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WW is the most terrible spec in the game, full stop, feels so awful.
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??? I think WW is like a top 5 designed spec as far as play style. It’s just hard to balance.
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